|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||
| Interface Summary | |
| Droid | Robots that implement Droid have no scanner, but an extra 20 life. |
| Class Summary | |
| _AdvancedRadiansRobot | This class is used by the system as a placeholder for all *Radians calls in AdvancedRobot. |
| _AdvancedRobot | This class is used by the system as a placeholder for all deprecated calls. |
| _Robot | This class is used by the system, as well as being a placeholder for all all deprecated (meaning, you should not use them) calls. |
| AdvancedRobot | A more advanced type of robot that allows non-blocking calls, custom events, and writes to the filesystem. |
| Bullet | Represents a bullet. |
| BulletHitBulletEvent | This event is sent to onBulletHitBullet
when one of your bullets hits another bullet. |
| BulletHitEvent | This event is sent to onBulletHit
when one of your bullets hits another robot. |
| BulletMissedEvent | This event is sent to onBulletMissed
when one of your bullets has misses. |
| Condition | Condition is used to define custom waitFor and
custom events for a AdvancedRobot. |
| CustomEvent | This event is sent to onCustomEvent
when a custom condition is met. |
| DeathEvent | This event is sent to onDeath
when your robot dies. |
| Event | The basic superclass of all Robocode events |
| GunTurnCompleteCondition | A prebuilt condition you can use that indicates your gun has finished rotating. |
| HitByBulletEvent | A HitByBulletEvent is sent to Robot.onHitByBullet(robocode.HitByBulletEvent) when you are hit by a bullet. |
| HitRobotEvent | A HitRobotEvent is sent to Robot.onHitRobot(robocode.HitRobotEvent) when you collide with another robot
You can use the information contained in this event to determine what to do. |
| HitWallEvent | A HitWallEvent is sent to Robot.onHitWall(robocode.HitWallEvent) when you collide a wall. |
| MessageEvent | A MessageEvent is sent to TeamRobot.onMessageReceived(robocode.MessageEvent) when a teammate sends you a message. |
| MoveCompleteCondition | A prebuilt condition you can use that indicates your robot has finished moving. |
| RadarTurnCompleteCondition | A prebuilt condition you can use that indicates your radar has finished rotating. |
| Robocode | Robocode - A programming game involving battling AI tanks. Copyright 2001 IBM |
| RobocodeFileOutputStream | RobocodeFileOutputStream |
| RobocodeFileWriter | See java.io.FileWriter |
| Robot | The basic robot class that you will extend to create your own robots. |
| RobotDeathEvent | This event is sent to onRobotDeath
when another robot (not you) dies. |
| ScannedRobotEvent | A ScannedRobotEvent is sent to Robot.onScannedRobot(robocode.ScannedRobotEvent) when you scan a robot. |
| SkippedTurnEvent | A SkippedTurnEvent is sent to AdvancedRobot.onSkippedTurn(robocode.SkippedTurnEvent) when skipping a turn. |
| TeamRobot | An advanced type of robot that supports messages between teammates. |
| TurnCompleteCondition | A prebuilt condition you can use that indicates your robot has finished rotating. |
| WinEvent | This event is sent to onWin
when your robot wins the round. |
|
|||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | ||||||||