The ultimate goal
The C programming language, like all modern programming languages, has three basic types on control structures: sequence, selection and iteration.
The sequence control structure is the statement block: A collection
of statements inside curly braces, { and
}.
The selection control structures are
if, if – else
and switch.
The iteration control structures are
while, do – while
and for.
All of these control structures are common to C, C++ and Java.
C and C++ also support the
goto
which can be used to make a transfer to a labeled statement.
Java does not have a goto, but it does support the use
of labels with the break and select which
can result in goto-like code.
Most C/C++/Java programmers realize that the for can
be easily rewritten using a while and that a
select can be replaced with a series of
if then statements.
We’re going to do something similar,
but more drastic, in this handout.
We are going to replace all the control structures of
C using the goto and two very simple versions
of the if statement:
if (τ) goto λ ;
or
goto λ ;
where τ is an integer variable and
λ is a label.
Of course, the real goal is to translate C into a machine or assembly language. To do that, we eventually need to learn how to allocate storage, evaluate expressions, and call functions. But let’s forget that for now.
Translating the if statement
The if statement has the following form
where statement represents the
body of the if statement.
if (expression) statement
It’s not hard to transform this code into a sequence of C statements similar to the following:
int τx = expression ; if (τx) goto λy ; statement λy :
In this code segment, τx is
a C variable
that is uniquely generated for the purpose of this translation.
Similarly, λy represents a uniquely
generated name for a location.
A nested example
These rules must be applied recursively to
translate a program. Suppose we have been asked to
translate the following more complex C if statement.
if (n % 4 == 0) {
++julianLeap ;
if (n % 400 == 0 || n % 100 != 0) {
++gregorianLeap ;
}
}
In this case, two unique data variables,
τ1 and
τ2, along with
two unique labels,
λ1 and
λ2, would be needed.
The translated code would look something like the following.
τ1 = ( n % 4 == 0 ) ; if (τ1 == 0) goto λ1 ; ++julianLeap ; τ2 = ( n % 400 == 0 || n % 100 != 0 ) ; if (τ2 == 0) goto λ2 ; ++gregorianLeap ; λ2 : λ1 :
Notice how the inner if is translated inside the outer
if.
Anything else?
The if—else can be translated by
adding two labels in the code.
For example, consider the following rather abstract C code.
if (expression) statement1 else statement2
It could be transformed as follows:
int τ1 = expression ; if (τ1 == 0) goto λ1 ; statement1 goto λ2 ; λ1 : statement2 λ2 :
So the following example
if (a > b) m = a ; else m = b ;
would be changed to
int τ1 = (a > b) ; if (τ1 == 0) goto λ1 ; m = a ; goto λ2 ; λ1 : m = b ; λ2 :
The switch
The switch statement isn’t pretty, so you can’t expect
its transformation to be easily explained. However, the
switch can be viewed as series of if choices
which select the target code for each choice.
The break statements are replaced with goto’s
to the end of the switch.
Let’s do an example using the following silly C code.
switch (sizeNum) {
case '0':
case '1':
sizeChar = 's' ;
break ;
case '2':
sizeChar = 'm' ;
break ;
default:
sizeChar = 'l' ;
}
This can expressed switch-less as:
if (sizeNum == '0' || sizeNum == '1')
goto λ1 ;
else if (sizeNum == '2')
goto λ2 ;
else
goto λ3 ;
λ1:
sizeChar = 's' ;
goto λ4 ;
λ2:
sizeChar = 'm' ;
goto λ4 ;
λ3:
sizeChar = 'l' ;
λ4:
The switch of C mimics the
computed goto of FORTRAN which mimics
the branch table.
Evidently the designers of C and FORTRAN felt like they couldn’t convince
programmers to give up assembler unless there was some form of a branch table.
Translating iterative statements
Translating the while isn’t hard.
The code begins with a test that evaluates the
continuation condition and exits the loop if it
is false.
At the end of the loop is a goto back to the beginning.
Consider the following abstract loop
while (expression) statement
It can be translated into if controlled code as:
λ1: if (! expression) goto λ2; statement goto λ1: λ2:
Many compilers generate the following because it makes the loop a tad faster.
goto λ2 λ1: statement λ2: if (expression) goto λ1 ;
Fortunately for us, the for is often
described using the while.
Consider a for statement like the following:
for(init ; condition ; increment) statement
A for statement can be translated into the following while statement.
Be sure to put the increment after the
for statement.
init ;
while(condition) {
statement ;
increment ;
}
And thus the following two sections of C code do the same.
for(i=0 ; i<10 ; ++i) sum = sum + i ;
i=0 ;
while(i<10) {
sum = sum + i ;
++i ;
}
We’re going to leave the do—while as
an exercise to the reader. It’s really not hard. Just make the
test at the end of the loop rather than the beginning.
Taking a break or continueing
If a break statement is used inside
a loop statement, it needs to replaced by a goto
that leaves the loop, without performing any of the
tests for continuing the loop.
If a continue statement is used inside
a while statement, it needs to replaced by a goto
that branches to the beginning of the the loop.
In this case, the tests for continuing the loop
must be performed.
A continue within a for statement should
be replaced to a goto to the code where the
for loop increment statement is performed.
Translating iterative statements
In both C and Jave,
the binary logical operators &&,
and || and the ternary operator ? :
have an implicit goto imposed by
short circuit
evaluation.
In machine language, they
must be initially translating using some form of the
if as shown in the following table.
This is followed by a second pass using the rules given above.
τ = exp1 && exp2 ; |
|
τ = exp1 || exp2 ; |
if (exp1) τ = 1 ; else if (exp2) τ = 1 ; else τ = 0 ; |
τ = exp1 ? exp2 : exp3 ; |
|