The textbook's sketchy rules for variable storage on the LC-3 are found in Sections 12.5 to 12.6.3 (pp. 326-336).
R5
R4
int addEm(int startHere, int endHere) {
int i, sum ;
sum = 0 ;
for (i=startHere; i<endHere; ++i)
sum += i ;
}
| variable | class | offset | size |
|---|---|---|---|
endHere | local | 4 | 1 |
i | local | 0 | 1 |
startHere | local | 5 | 1 |
sum | local | -1 | 1 |
sum | LDR R0,R5,#-1 |
endHere | LDR R0,R5,#4 |
sum | STR R0,R5,#-1 |
endHere | STR R0,R5,#4 |
On entry to the function, all of its arguments have been placed
on the top of the stack. The i'th argument is at
offset 1-i from register R6.
R5 points to the address of the activation record
of the calling procedure.
In common terminology, R5 is called the
dynamic link and R6 is called the
stack pointer. R7 will contain
the address of the calling instruction. This is the
return address.
In the first four instructions of the function, the return address and dynamic link are stored on the stack. One stack slot is also set aside to hold the return value. Then the dynamic link is updated to point to the first local variable. Finally, the stack pointer is adjusted to allocate space for local variables.
If l is the number of local variables used by the function, the first five instructions are as follows:
FPROLOG ADD R6,R6,#-3 ;; Allocate stack space for "bookkeeping"
STR R7,R6,#1 ;; Store return address of caller
STR R5,R6,#0 ;; Store dynamic link of caller
ADD R5,R6,#-1 ;; Point dynamic link to first local
ADD R6,R6,#(-l) ;; Point stack pointer to last local
All variables, including function parameters, can be accessed using the offsets of the function symbol table.
When the function exits, the
the return value must be placed on
the stack on top of it arguments.
The return value slot is located at offset 3 from R5.
The dynamic link and return address must also be restored from
the stack. R6, the stack pointer, must also
be set to point to the return address.
Assuming that R0 contains the return value,
here are five instructions that will return from a function.
FEPILOG STR R0,R5,#3 ;; Store return value
ADD R6,R5,#3 ;; Point stack pointer to return value
LDR R7,R5,#2 ;; Restore return address
LDR R5,R5,#1 ;; Restore dynamic link
RET ;; Return
Before the function is called, all its arguments must be evaluated.
Let's assume this has happened and that the arguments are stored
in made-up variables α1
to αn.
The function invocation must then place the n arguments on the stack. The arguments are placed on the stack from last to first. Letting i go from n down to 1, push the arguments using code similar to the following:
ADD R6,R6,#1
LDR R0,R5,offset for αi
STR R0,R6,#0
Control can now be transfered to the called function with
a JSR or, more likely, a JSRR instruction.
Function return is pretty simple. The calling function will transfer the return value into a register and then "remove" the return value and the n arguments from the stack by adding n+1 to the stack pointer.
LDR R0,R6,#0 ;; Place return value in R0
ADD R6,R6,n+1
Let's look at an example, a recursive implementation of Euclid's GCD algorithm.
int GCD(int n, int m) {
if (n==m)
return n ;
else if (n<m)
return GCD(m, n) ;
else
return GCD(n-m, m) ;
}
int GCD(int n, int m) {
int r, t ;
t = n-m ;
if (t==0)
r = n ;
else {
int a1, a2 ;
if (t<0) {
a1 = m ;
a2 = n ;
} else {
a1 = t ;
a2 = m ;
}
r = GCD(a1, a2) ;
}
return r ;
}
| use | offset |
|---|---|
| a2 | -3 |
| a1 | -2 |
| t | -1 |
| r | 0 |
| dynamic link | 1 |
| return address | 2 |
| return value | 3 |
| n | 4 |
| m | 5 |
.ORIG x4B00
;; Prologue -- CREATE THE ACTIVATION RECORD
GCD ADD R6,R6,#-3 ;; Allocate stack space for "bookkeeping"
STR R7,R6,#1 ;; Store caller return address
STR R5,R6,#0 ;; Store caller dynamic link
ADD R5,R6,#-1 ;; Set R5 to first local
ADD R6,R6,#-4 ;; Set R6 to last local (#locals is 4)
;; t = n-m ;
LDR R0,R5,#4 ;; R0 = n
LDR R1,R5,#5 ;; R1 = m
NOT R1,R1
ADD R1,R1,#1
ADD R0,R0,R1 ;; R0 = n-m
STR R0,R5,#-1 ;; t = R0
;; if (t==0)
LDR R0,R5,#-1 ;; R0 = t
BRnp ELSE1
;; r = n ;
LDR R0,R5,#4 ;; R0 = n
STR R0,R5,#0 ;; r = R0
BRnzp JOIN1
;; else {
ELSE1
;; if (t<0) {
LDR R0,R5,#-1 ;; R0 = t
BRzp ELSE2
;; a1 = m ;
LDR R0,R5,#5 ;; R0 = m
STR R0,R5,#-2 ;; a1 = R0
;; a2 = n ;
LDR R0,R5,#4 ;; R0 = n
STR R0,R5,#-3 ;; a2 = R0
BRnzp JOIN2
;; } else {
ELSE2
;; a1 = t ;
LDR R0,R5,#-1 ;; R0 = t
STR R0,R5,#-2 ;; a1 = R0
;; a2 = m ;
LDR R0,R5,#5 ;; R0 = m
STR R0,R5,#-3 ;; a2 = R0
JOIN2
;; }
;; r = GCD(a1, a2) ;
ADD R6,R6,#-1 ;; Put a2 on call stack
LDR R0,R5,#-3
STR R0,R6,#0
ADD R6,R6,#-1 ;; Put a1 on call stack
LDR R0,R5,#-2
STR R0,R6,#0
JSR GCD ;; Recurse!
LD R0,R6,#0 ;; R0 = return value
ADD R6,R6,#5 ;; Remove parameters and return value
;; #parameters is 2
STR R0,R5,#0 ;; r = R0
JOIN1
;; }
;; return r ;
LDR R0,R5,#0 ;; R0 = r
STR R0,R5,#3 ;; return value = R0
;; Epilogue -- REMOVE THE ACTIVATION RECORD
ADD R6,R5,#3 ;; Point stack pointer to return value
LDR R7,R5,#2 ;; Restore return address
LDR R5,R5,#1 ;; Restore dynamic link
RET ;; Return
.END